Kamran Ahmed

Basic C # Must Learn



C#

Program Structure
Comments
Data Types
Constants
Enumerations
Operators
Choices
Loops
Arrays
Functions
Strings
Exception Handling
Namespaces
Classes / Interfaces
Constructors / Destructors
Using Objects
Struts
Properties
Console I/O
File I/O


Program Structure
C#

using System;

namespace Hello {
   public class HelloWorld {
      public static void Main(string[] args) {
         string name = "C#";

         // See if an argument was passed from the command line
         if (args.Length == 1)
            name = args[0];

         Console.WriteLine("Hello, " + name + "!");
      }
   }
}


Comments
C#

// Single line
/* Multiple
    line  */
/// <summary>XML comments on single line</summary>
/** <summary>XML comments on multiple lines</summary> */



Data Types
C#
Value Types
bool
byte, sbyte
char
short, ushort, int, uint, long, ulong
float, double
decimal
DateTime   (not a built-in C# type)

Reference Types
object
string

Initializing
bool correct = true;
byte b = 0x2A;   // hex

object person = null;
string name = "Dwight";
char grade = 'B';
DateTime today = DateTime.Parse("12/31/2007 12:15:00");
decimal amount = 35.99m;
float gpa = 2.9f;
double pi = 3.14159265;
long lTotal = 123456L;
short sTotal = 123;
ushort usTotal = 123;
uint uiTotal = 123;
ulong ulTotal = 123;

Type Information
int x;
Console.WriteLine(x.GetType());              // Prints System.Int32
Console.WriteLine(typeof(int));               // Prints System.Int32
Console.WriteLine(x.GetType().Name);   // prints Int32

Type Conversion
float d = 3.5f;
int i = (int)d;   // set to 3  (truncates decimal)



Constants
C#


const int MAX_STUDENTS = 25;
// Can set to a const or var; may be initialized in a constructor
readonly float MIN_DIAMETER = 4.93f;



Enumerations
C#


enum Action {Start, Stop, Rewind, Forward};
enum Status {Flunk = 50, Pass = 70, Excel = 90};

Action a = Action.Stop;
if (a != Action.Start)
  Console.WriteLine(a + " is " + (int) a);    // Prints "Stop is 1"

Console.WriteLine((int) Status.Pass);    // Prints 70
Console.WriteLine(Status.Pass);      // Prints Pass


Operators
C#


Comparison
==  <  >  <=  >=  !=

Arithmetic
+  -  *  /
(mod)
(integer division if both operands are ints)
Math.Pow(x, y)

Assignment
=  +=  -=  *=  /=   %=  &=  |=  ^=  <<=  >>=  ++  --

Bitwise
&   |   ^   ~   <<   >>

Logical
&&   ||   &   |   ^   !

Note: && and || perform short-circuit logical evaluations
String Concatenation
+



Choices
C#


greeting = age < 20 ? "What's up?" : "Hello";
if (age < 20)
  greeting = "What's up?";
else
  greeting = "Hello";

// Multiple statements must be enclosed in {}
if (x != 100 && y < 5) {  
  x *= 5;
  y *= 2;
}


No need for _ or : since ; is used to terminate each statement.




if
(x > 5)
  x *= y;
else if (x == 5)
  x += y;
else if (x < 10)
  x -= y;
else
  x /= y;



// Every case must end with break or goto case
switch (color) {                          // Must be integer or string
  case "pink":
  case "red":    r++;    break;
  case "blue":   b++;   break;
  case "green": g++;   break;
  default:    other++;   break;       // break necessary on default
}



Loops
C#


Pre-test Loops:  
// no "until" keyword
while (c < 10)
  c++;

for (c = 2; c <= 10; c += 2)
  Console.WriteLine(c);



Post-test Loop:

do
  c++;
while (c < 10);



// Array or collection looping
string[] names = {"Fred", "Sue", "Barney"};
foreach (string s in names)
  Console.WriteLine(s);

// Breaking out of loops
int i = 0;
while (true) {
  if (i == 5)
    break;
  i++;
}

// Continue to next iteration
for (i = 0; i < 5; i++) {
  if (i < 4)
    continue;
  Console.WriteLine(i);   // Only prints 4
}



Arrays
C#


int[] nums = {1, 2, 3};
for (int i = 0; i < nums.Length; i++)
  Console.WriteLine(nums[i]);


// 5 is the size of the array
string[] names = new string[5];
names[0] = "David";
names[5] = "Bobby";   // Throws System.IndexOutOfRangeException


// C# can't dynamically resize an array.  Just copy into new array.
string[] names2 = new string[7];
Array.Copy(names, names2, names.Length);   // or names.CopyTo(names2, 0); 

float[,] twoD = new float[rows, cols];
twoD[2,0] = 4.5f; 

int[][] jagged = new int[3][] {
  new int[5], new int[2], new int[3] };
jagged[0][4] = 5;



Functions
C#


// Pass by value (in, default), reference (in/out), and reference (out)
void TestFunc(int x, ref int y, out int z) {
  x++; 
  y++;
  z = 5;
}
int a = 1, b = 1, c;  // c doesn't need initializing
TestFunc(a, ref b, out c);
Console.WriteLine("{0} {1} {2}", a, b, c);  // 1 2 5

// Accept variable number of arguments
int Sum(params int[] nums) {
  int sum = 0;
  foreach (int i in nums)
    sum += i;
  return sum;
}

int total = Sum(4, 3, 2, 1);   // returns 10
/* C# doesn't support optional arguments/parameters.  Just create two different versions of the same function. */ 
void SayHello(string name, string prefix) {
  Console.WriteLine("Greetings, " + prefix + " " + name);
}

void SayHello(string name) {
  SayHello(name, "");
}



Strings
C#


Escape sequences
\r    // carriage-return
\n    // line-feed
\t    // tab
\\    // backslash
\"    // quote



// String concatenation
string school = "Harding\t";
school = school + "University";   // school is "Harding (tab) University"

// Chars
char letter = school[0];            // letter is H
letter = Convert.ToChar(65);     // letter is A
letter = (char)65;                    // same thing
char[] word = school.ToCharArray();   // word holds Harding

// String literal
string msg = @"File is c:\temp\x.dat";
// same as
string msg = "File is c:\\temp\\x.dat";

// String comparison
string mascot = "Bisons";
if (mascot == "Bisons")    // true
if (mascot.Equals("Bisons"))   // true
if (mascot.ToUpper().Equals("BISONS"))   // true
if (mascot.CompareTo("Bisons") == 0)    // true

Console.WriteLine(mascot.Substring(2, 3));    // Prints "son"
// String matching
// No Like equivalent - use regular expressions


using System.Text.RegularExpressions;
Regex r = new Regex(@"Jo[hH]. \d:*");
if (r.Match("John 3:16").Success)   // true

// My birthday: Oct 12, 1973
DateTime dt = new DateTime(1973, 10, 12);
string s = "My birthday: " + dt.ToString("MMM dd, yyyy");

// Mutable string
System.Text.StringBuilder buffer = new System.Text.StringBuilder("two ");
buffer.Append("three ");
buffer.Insert(0, "one ");
buffer.Replace("two", "TWO");
Console.WriteLine(buffer);     // Prints "one TWO three"



Exception Handling
C#


// Throw an exception
Exception up = new Exception("Something is really wrong.");
throw up;  // ha ha

// Catch an exception
try {
  y = 0;
  x = 10 / y;
}
catch (Exception ex) {   // Argument is optional, no "When" keyword
  Console.WriteLine(ex.Message);
}
finally {
  // Requires reference to the Microsoft.VisualBasic.dll
  // assembly (pre .NET Framework v2.0)

  Microsoft.VisualBasic.Interaction.Beep();
}



Namespaces
C#


namespace Harding.Compsci.Graphics {
  ...
}

// or
namespace Harding {
  namespace Compsci {
    namespace Graphics {
      ...
    }
  }
}

using Harding.Compsci.Graphics;


Classes / Interfaces
C#


Accessibility keywords
public
private
internal
protected
protected internal
static

// Inheritance
class FootballGame : Competition {
  ...
}


// Interface definition

interface IAlarmClock {
  ...
}

// Extending an interface 
interface IAlarmClock : IClock {
  ...
}


// Interface implementation

class WristWatch : IAlarmClock, ITimer {
   ...
}



Constructors / Destructors
C#


class SuperHero {
  private int _powerLevel;

  public SuperHero() {
     _powerLevel = 0;
  }

  public SuperHero(int powerLevel) {
    this._powerLevel= powerLevel;
  }

  ~SuperHero() {
    // Destructor code to free unmanaged resources.
    // Implicitly creates a Finalize method

  }
}



Using Objects
C#


SuperHero hero = new SuperHero();


// No "With" construct
hero.Name = "SpamMan";
hero.PowerLevel = 3;

hero.Defend("Laura Jones");
SuperHero.Rest();   // Calling static method



SuperHero hero2 = hero;   // Both reference the same object
hero2.Name = "WormWoman";
Console.WriteLine(hero.Name);   // Prints WormWoman

hero = null ;   // Free the object
if (hero == null)
  hero = new SuperHero();

Object obj = new SuperHero();
if (obj is SuperHero)
  Console.WriteLine("Is a SuperHero object.");

// Mark object for quick disposal
using (StreamReader reader = File.OpenText("test.txt")) {
  string line;
  while ((line = reader.ReadLine()) != null)
    Console.WriteLine(line);
}


Structs
C#


struct StudentRecord {
  public string name;
  public float gpa;

  public StudentRecord(string name, float gpa) {
    this.name = name;
    this.gpa = gpa;
  }
}
StudentRecord stu = new StudentRecord("Bob", 3.5f);
StudentRecord stu2 = stu; 

stu2.name = "Sue";
Console.WriteLine(stu.name);    // Prints Bob
Console.WriteLine(stu2.name);   // Prints Sue



Properties
C#


private int _size;

public int Size {
  get {
    return _size;
  }
  set {
    if (value < 0)
      _size = 0;
    else
      _size = value;
  }
}

foo.Size++;



Console I/O
C#


Console.Write("What's your name? ");
string name = Console.ReadLine();
Console.Write("How old are you? ");
int age = Convert.ToInt32(Console.ReadLine());
Console.WriteLine("{0} is {1} years old.", name, age);
// or
Console.WriteLine(name + " is " + age + " years old.");


int c = Console.Read();  // Read single char
Console.WriteLine(c);    // Prints 65 if user enters "A"



File I/O
C#


using System.IO;
// Write out to text file
StreamWriter writer = File.CreateText("c:\\myfile.txt");
writer.WriteLine("Out to file.");
writer.Close();

// Read all lines from text file
StreamReader reader = File.OpenText("c:\\myfile.txt");
string line = reader.ReadLine();
while (line != null) {
  Console.WriteLine(line);
  line = reader.ReadLine();
}
reader.Close();

// Write out to binary file
string str = "Text data";
int num = 123;
BinaryWriter binWriter = new BinaryWriter(File.OpenWrite("c:\\myfile.dat"));
binWriter.Write(str);
binWriter.Write(num);
binWriter.Close();

// Read from binary file
BinaryReader binReader = new BinaryReader(File.OpenRead("c:\\myfile.dat"));
str = binReader.ReadString();
num = binReader.ReadInt32();
binReader.Close();










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